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Forum Post: RE: Breakpoints all ignored

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hi chris, Dialog system example was mf supplied when i was testing vc couple of years ago. i have 2 projects... Proj ONE animates, TWO doesn't... Proj ONE DEBUG build creates IDY and EXE, Proj TWO creates IDY and GNT... ONE: an exe with one prog in. Proj and prog prefs both set to debug and have compiler directives: Proj: anim cobidy"DEBUG" max-error"20" WRITETHRU WRITETHROUGH Prog: Build settings for the project Inherited Additional Directives - WRITETHRU WRITETHROUGH QUESTION: I removed and re-added the one prog in that project to get the defaults and even though the project has debug ticked, the default on the prog was 'Compile for debugging: no'. Why? I changed it to yes. TWO: an int/gnt project with all the remaining progs. So... re. first prog to execute i.e. called from proj ONE above... Proj (NOTE: compile for debugging and compile for .gnt both ticked): anim cobidy"DEBUG" max-error"20" OPT(1)   Prog: Build settings for the project Inherited Additional Directives - OPT(1) THIS HAS BEEN WORKING fine i.e. for last couple of years progs have been compiling into DEBUG as both IDY and GNT. So after testing I just ship the GNTs from DEBUG - simple!   QUESTION: same as proj ONE. Why? I can bundle up everything and send to you later if you still need it. Linden

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